Triple SA - Special Abilities
Every weapon on L2Cruma comes with three Special Abilities built in. No grinding soul crystals. No gambling for the right effect. No swapping weapons mid-fight. Your weapon works the moment you equip it.
How It Works
On L2Cruma, you get all three SAs by default. Different weapons have different SA combinations, giving you build variety through weapon choice rather than crystal gambling.
The Original System
In old L2, Special Abilities required farming Soul Crystals from raid bosses and specific mobs. You’d level crystals through RNG (with a chance to shatter), then apply one to your weapon - picking 1 of 3 possible SAs.
The problem: often only one choice was viable. Archers needed Focus (critical rate). Mages needed Acumen (casting speed). The “choice” was an illusion - pick the optimal SA or be objectively weaker.
Miss your crystal application? Start over. Want to try a different SA? Get a new weapon.
What Changed
| Ensoul System | L2Cruma Special Ability |
|---|---|
| Choose 1 of 3 SAs | Get all 3 SAs |
| Farm soul crystals | No farming required |
| RNG success rates | Always works |
| Locked to that weapon | Comes with the weapon |
| Upgrade = re-grind | Upgrade = new SAs included |
No Weapon-Swap Meta
The old system created optimal play where you swapped between 5+ weapons per fight - each with different SAs for different situations. On L2Cruma, your main weapon has everything you need. One weapon, fully functional, always ready.
On L2Cruma, your weapon is complete. No farming. No gambling. No swapping. Just fight.
See Ensoul and Augmentation for what we removed.