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Hell Knight

Terror incarnate. A tank that punishes enemies for hitting you - and hits back harder.

The Hell Knight is the third class advancement for Dark Avengers. Darkness-devoted warriors using vengeance and destructive power, Hell Knights are offensive tanks that make enemies pay for every attack.

Level 58

  • ShackleLv. 1
    ShackleLv. 1
    SP420000
    MP25
    Range600
    Reuse4.0s

    Immobilizes the enemy for 5.

Level 62

  • ShackleLv. 2
    ShackleLv. 2
    SP750000
    MP27
    Range600
    Reuse4.0s

    Immobilizes the enemy for 5.

Level 66

  • ShackleLv. 3
    ShackleLv. 3
    SP1100000
    MP28
    Range600
    Reuse4.0s

    Immobilizes the enemy for 5.

Level 70

  • ShackleLv. 4
    ShackleLv. 4
    SP1800000
    MP29
    Range600
    Reuse4.0s

    Immobilizes the enemy for 5.

Level 74

  • ShackleLv. 5
    ShackleLv. 5
    SP2000000
    MP30
    Range600
    Reuse4.0s

    Immobilizes the enemy for 5.

Level 76

  • Critical Vulnerability DecreaseLv. 1
    Critical Vulnerability DecreaseLv. 1
    SP5400000
    MP-
    Range-
    Reuse-

    Chance of receiving Deadly Stab -20% and the chance of receiving P. Critical Attack -30%.

  • FortitudeLv. 1
    FortitudeLv. 1
    SP5400000
    MP35
    Range-
    Reuse-

    Paralysis/Stun Attack Resistance +30. Consumes MP over time depending on your level.

  • Rabbit Magic EyeLv. 1
    Rabbit Magic EyeLv. 1
    SP6250000
    MP-
    Range-
    Reuse5.0s

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

  • Rabbit TornadoLv. 1
    Rabbit TornadoLv. 1
    SP6250000
    MP-
    Range40
    Reuse60.0s

    Increases Resistance to poison and Bleed attacks by 20.

  • Shield StrikeLv. 16
    Shield StrikeLv. 16
    SP5400000
    MP77
    Range40
    Reuse8.0s

    Attacks the enemy using a shield with 5111 Power added to P. Atk., and provokes monsters.

    Critical.

Level 77

  • Deflect MagicLv. 1
    Deflect MagicLv. 1
    SP5400000
    MP37
    Range-
    Reuse3.0s

    Magic Critical Damage Defense +10% for 20 minutes.

  • Shield SlamLv. 1
    Shield SlamLv. 1
    SP13000000
    MP35
    Range40
    Reuse8.0s

    Hits the enemy with a shield.

    Blocks the enemy's physical skills with 4004 Power for 20.

  • Shield StrikeLv. 17
    Shield StrikeLv. 17
    SP5400000
    MP78
    Range40
    Reuse8.0s

    Attacks the enemy using a shield with 5239 Power added to P. Atk., and provokes monsters.

    Critical.

  • VengeanceLv. 1
    VengeanceLv. 1
    SP5400000
    MP35
    Range-
    Reuse300.0s

    Provokes nearby enemies with 8784 Power to switch targets. For 30 seconds, P. Def. +5400, M. Def. +4050, and Buff-canceling Attack Resistance +50%. Movement Speed -40%.

Level 78

  • Critical Vulnerability DecreaseLv. 2
    Critical Vulnerability DecreaseLv. 2
    SP12600000
    MP-
    Range-
    Reuse-

    Chance of receiving Deadly Stab -25% and the chance of receiving P. Critical Attack -35%.

  • KnighthoodLv. 1
    KnighthoodLv. 1
    SP12600000
    MP-
    Range-
    Reuse-

    P. Def. +87.1, Shield Def. +10 and Bow Attack Resistance +$s3 when equipped with a heavy armor.

  • Physical MirrorLv. 1
    Physical MirrorLv. 1
    SP16000000
    MP-
    Range-
    Reuse150.0s

    For 5 minutes, reflects physical buffs/de-buffs with 30% probability and magic buffs/de-buffs with 10% probability. Requires a shield.

  • Shield StrikeLv. 18
    Shield StrikeLv. 18
    SP12600000
    MP79
    Range40
    Reuse8.0s

    Attacks the enemy using a shield with 5364 Power added to P. Atk., and provokes monsters.

    Critical.

  • Touch of DeathLv. 1
    Touch of DeathLv. 1
    SP12600000
    MP-
    Range40
    Reuse150.0s

    Casts a dark curse on the enemy by sacrificing oneself. Target instantly loses 80% CP. For 2 minutes, Max CP -80% and Heal Received -80%.

Level 79

  • Iron ShieldLv. 1
    Iron ShieldLv. 1
    SP60000000
    MP-
    Range-
    Reuse150.0s

    Increases Shield Defense with a certain chance when attacked.

  • Shield of FaithLv. 1
    Shield of FaithLv. 1
    SP12600000
    MP43
    Range-
    Reuse300.0s

    For 15 seconds, party members' P. Def. + 3600 and M. Def. + 2700. For the duration, absorbs 90% of any damage received by a party member.

  • Shield of RevengeLv. 1
    Shield of RevengeLv. 1
    SP60000000
    MP-
    Range-
    Reuse150.0s

    For 5 minutes, returns damage from close range physical attacks and skills back to the opponent at a fixed rate.

Level 80

  • Critical Vulnerability DecreaseLv. 3
    Critical Vulnerability DecreaseLv. 3
    SP12600000
    MP-
    Range-
    Reuse-

    Chance of receiving Deadly Stab -30% and the chance of receiving P. Critical Attack -40%.

  • Critical Vulnerability DecreaseLv. 4
    Critical Vulnerability DecreaseLv. 4
    SP170000000
    MP-
    Range-
    Reuse-

    Chance of receiving Deadly Stab -35% and the chance of receiving P. Critical Attack -45%.

  • Critical Vulnerability DecreaseLv. 5
    Critical Vulnerability DecreaseLv. 5
    SP240000000
    MP-
    Range-
    Reuse-

    Chance of receiving Deadly Stab -40% and the chance of receiving P. Critical Attack -50%.

  • Insane CrusherLv. 1
    Insane CrusherLv. 1
    SP12600000
    MP80
    Range-
    Reuse10.0s

    Unleashes rage to deal a powerful strike with bonus 8409 Power added to P. Atk and cast a dark curse to surrounding enemies. Temporarily decreases Max CP -30% and Heal Received -30%. Requires a sword or blunt weapon. Ignores Shield Defense. Critical. Over-hit.

  • Shield StrikeLv. 19
    Shield StrikeLv. 19
    SP12600000
    MP81
    Range40
    Reuse8.0s

    Attacks the enemy using a shield with 5609 Power added to P. Atk., and provokes monsters.

    Critical.

  • Shield StrikeLv. 20
    Shield StrikeLv. 20
    SP160000000
    MP82
    Range40
    Reuse8.0s

    Attacks the enemy using a shield with 5725 Power added to P. Atk., and provokes monsters.

    Critical.

  • Shield StrikeLv. 21
    Shield StrikeLv. 21
    SP170000000
    MP83
    Range40
    Reuse8.0s

    Attacks the enemy using a shield with 5841 Power added to P. Atk., and provokes monsters.

    Critical.

  • Shield StrikeLv. 22
    Shield StrikeLv. 22
    SP240000000
    MP84
    Range40
    Reuse8.0s

    Attacks the enemy using a shield with 5951 Power added to P. Atk., and provokes monsters.

    Critical.

  • Shield StrikeLv. 23
    Shield StrikeLv. 23
    SP240000000
    MP85
    Range40
    Reuse8.0s

    Attacks the enemy using a shield with 6060 Power added to P. Atk., and provokes monsters.

    Critical.

  • Symbol of DefenseLv. 1
    Symbol of DefenseLv. 1
    SP150000000
    MP-
    Range-
    Reuse1800.0s

    Creates a seal that maximizes the defensives abilities of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

Level 81

  • Anti Magic ArmorLv. 1
    Anti Magic ArmorLv. 1
    SP0
    MP-
    Range-
    Reuse900.0s

    Increases M. Def. by 5000 for 30 seconds.

  • Fighter's WillLv. 1
    Fighter's WillLv. 1
    SP0
    MP-
    Range-
    Reuse-

    When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate.

Level 83

  • Hell ScreamLv. 1
    Hell ScreamLv. 1
    SP0
    MP-
    Range-
    Reuse75.0s

    Roars with the voice of hell. For 8 seconds, decreases the nearby enemies' P. Def. by 30%, M. Def. by 30%, Speed by 30%. Inflicts fear and causes them to flee.

  • Seed of RevengeLv. 1
    Seed of RevengeLv. 1
    SP0
    MP8
    Range-
    Reuse15.0s

    One sows a seed of wrath himself. There is a chance that the Seed of Wrath will grow when being attacked. P. Atk. increases with growth.