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Duelist

Pure offense. Dual swords, maximum damage, and the skills to outplay anyone 1v1.

The Duelist is the third class advancement for Gladiators. Dual-sword wielders regarded as the most powerful one-on-one combatants in Lineage 2, Duelists combine unmatched close combat skills with devastating sword techniques.

Level 76

  • Rabbit Magic EyeLv. 1
    Rabbit Magic EyeLv. 1
    SP10000000
    MP-
    Range-
    Reuse5.0s

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

  • Rabbit TornadoLv. 1
    Rabbit TornadoLv. 1
    SP10000000
    MP-
    Range40
    Reuse60.0s

    Increases Resistance to poison and Bleed attacks by 20.

  • Sonic RageLv. 1
    Sonic RageLv. 1
    SP4800000
    MP50
    Range600
    Reuse-

    Attacks the target with a blast of force from the sword with 195 P. Atk. Power and absorbs Energy. Reverse Energy Skill.

Level 77

  • Riposte StanceLv. 1
    Riposte StanceLv. 1
    SP12250000
    MP35
    Range-
    Reuse-

    Parries and returns an attack using a weapon. Returns 30% of received standard short-range damage back to the enemy, and reflects buff/de-buff with 30% probability. Decreases Speed by 10%, Atk. Spd. by 20%, and Accuracy by 4. Continuously consumes MP proportionately to the user's level.

  • Skill MasteryLv. 1
    Skill MasteryLv. 1
    SP12250000
    MP-
    Range-
    Reuse-

    Depending on user's STR, the re-use time resets or the duration doubles.

  • Sonic BarrierLv. 1
    Sonic BarrierLv. 1
    SP4800000
    MP65
    Range-
    Reuse600.0s

    Uses Energy to become invincible against normal attacks, skills, and debuffs for 10 seconds. The skill is canceled if you do anything other than move. Requires 3 Energy.

Level 78

  • BraveheartLv. 1
    BraveheartLv. 1
    SP11300000
    MP57
    Range-
    Reuse150.0s

    Increases Combat Spirit to recover CP by 1000.

  • Master of CombatLv. 1
    Master of CombatLv. 1
    SP11300000
    MP-
    Range-
    Reuse-

    Max CP + 4 and Max HP + 8.

Level 79

  • Sonic MasteryLv. 8
    Sonic MasteryLv. 8
    SP11300000
    MP-
    Range-
    Reuse-

    Absorbs the target's Energy. Energy can be absorbed with a 8 chance for regular physical attacks and $s2 during a P. Critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Max Stage $s3 Momentum can be absorbed.

Level 80

  • Maximum Focus SonicLv. 1
    Maximum Focus SonicLv. 1
    SP11300000
    MP20
    Range-
    Reuse75.0s

    Immediately increases Energy to its maximum level. Can be used when Energy is below 8. Recovers 800 CP.

  • Sonic FocusLv. 8
    Sonic FocusLv. 8
    SP16000000
    MP5
    Range-
    Reuse-

    Focus your inner power, building energy for devastating attacks.

    Max Energy Stage: $s1

    CP Recovered: 100

  • Symbol of EnergyLv. 1
    Symbol of EnergyLv. 1
    SP150000000
    MP-
    Range-
    Reuse1800.0s

    Creates a seal that increases P. Atk. and spiritual energy of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

  • Weapon BlockadeLv. 1
    Weapon BlockadeLv. 1
    SP100000000
    MP-
    Range40
    Reuse15.0s

    Cancels the opponent's weapon with a dazzling movement for 5 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dualsword.

Level 81

  • Fighter's WillLv. 1
    Fighter's WillLv. 1
    SP0
    MP-
    Range-
    Reuse-

    When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate.

  • Transform GordonLv. 1
    Transform GordonLv. 1
    SP0
    MP-
    Range-
    Reuse14400.0s

    Gives flesh and takes a bone. Decreases the enemy's P. Def. by temporarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of general attacks.