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Soul Hound

Kamael hybrid. Switch between magic and melee - versatility is your weapon.

The Soul Hound is the third class advancement for Soul Breakers. Ultimate magical swordsmen inheriting knowledge from ancient heroes, Soul Hounds can summon siege guns for multi-enemy strikes and access the devastating Final Form abilities.

Level 76

  • Armor MasteryLv. 4
    Armor MasteryLv. 4
    SP8000000
    MP-
    Range-
    Reuse-

    P. Def. +120 and MP Recovery Bonus +60

  • Collect Light SoulsLv. 2
    Collect Light SoulsLv. 2
    SP8000000
    MP50
    Range-
    Reuse900.0s

    Obtain 100 Shine Souls.

  • Collect Shadow SoulsLv. 2
    Collect Shadow SoulsLv. 2
    SP8000000
    MP50
    Range-
    Reuse900.0s

    Obtain 100 Shadow Souls.

  • Lightning BarrierLv. 1
    Lightning BarrierLv. 1
    SP8000000
    MP20
    Range-
    Reuse300.0s

    Spreads lightning's defensive barrier for 30 seconds. Has a chance to Paralyze the target that attacked you for 3 seconds.

  • Lightning ShockLv. 1
    Lightning ShockLv. 1
    SP8000000
    MP20
    Range-
    Reuse20.0s

    Electrocutes the enemy, paralyzing them for 3.

  • Shadow BindLv. 1
    Shadow BindLv. 1
    SP8000000
    MP20
    Range600
    Reuse10.0s

    Catches the enemy's shadow and inflicts hold for 5.

    Not affected by additional Hold while the effect lasts.

  • Voice BindLv. 1
    Voice BindLv. 1
    SP8000000
    MP20
    Range600
    Reuse20.0s

    Seals the enemy's voice, blocking their ability to cast magic for 3.

Level 78

  • Critical SenseLv. 4
    Critical SenseLv. 4
    SP12000000
    MP-
    Range-
    Reuse-

    P. Critical Rate +16, P. Critical Damage +500.

  • Death MarkLv. 4
    Death MarkLv. 4
    SP12000000
    MP-
    Range-
    Reuse-

    Has a chance to mark the enemy with a Death Mark for 10 seconds. Enemies marked with the Death Mark will receive more damage from Physical Critical Damage and Magic Critical Damage.

    Death Mark Stage $s1 activated

  • Shadow BindLv. 2
    Shadow BindLv. 2
    SP12000000
    MP23
    Range600
    Reuse10.0s

    Catches the enemy's shadow and inflicts hold for 5.

    Not affected by additional Hold while the effect lasts.

  • Voice BindLv. 2
    Voice BindLv. 2
    SP12000000
    MP23
    Range600
    Reuse20.0s

    Seals the enemy's voice, blocking their ability to cast magic for 3.

Level 80

  • Arcane ShieldLv. 1
    Arcane ShieldLv. 1
    SP18000000
    MP85
    Range-
    Reuse300.0s

    For 10, damage received -60 and turns the remaining damage into MP Consumption. When MP becomes 0, the skill's effect disappears.

  • Armor MasteryLv. 5
    Armor MasteryLv. 5
    SP840000000
    MP-
    Range-
    Reuse-

    P. Def. +200 and MP Recovery Bonus +100

  • BlinkLv. 1
    BlinkLv. 1
    SP18000000
    MP77
    Range-
    Reuse60.0s

    Teleports to the back.

  • Death MarkLv. 5
    Death MarkLv. 5
    SP840000000
    MP-
    Range-
    Reuse-

    Has a chance to mark the enemy with a Death Mark for 10 seconds. Enemies marked with the Death Mark will receive more damage from Physical Critical Damage and Magic Critical Damage.

    Death Mark Stage $s1 activated

  • Expert CastingLv. 3
    Expert CastingLv. 3
    SP170000000
    MP-
    Range-
    Reuse-

    Casting Spd. +220 and Magic Cooldown -20.

  • Light Armor MasteryLv. 8
    Light Armor MasteryLv. 8
    SP18000000
    MP-
    Range-
    Reuse-

    P. Def. +-80, P. Evasion +3, P. Critical Attack Receival Rate and P. Critical Damage Received -15 when equipped with a light armor.

  • Light Armor MasteryLv. 9
    Light Armor MasteryLv. 9
    SP840000000
    MP-
    Range-
    Reuse-

    P. Def. +-80, P. Evasion +4, P. Critical Attack Receival Rate and P. Critical Damage Received -20 when equipped with a light armor.

  • Light Armor MasteryLv. 10
    Light Armor MasteryLv. 10
    SP840000000
    MP-
    Range-
    Reuse-

    P. Def. +-80, P. Evasion +5, P. Critical Attack Receival Rate and P. Critical Damage Received -25 when equipped with a light armor.

  • Rapier MasteryLv. 8
    Rapier MasteryLv. 8
    SP18000000
    MP-
    Range-
    Reuse-

    Increases P. Atk. by 160 when using a short sword.

  • Rapier MasteryLv. 9
    Rapier MasteryLv. 9
    SP840000000
    MP-
    Range-
    Reuse-

    Increases P. Atk. by 190 when using a short sword.

  • Shadow BindLv. 3
    Shadow BindLv. 3
    SP18000000
    MP25
    Range600
    Reuse10.0s

    Catches the enemy's shadow and inflicts hold for 5.

    Not affected by additional Hold while the effect lasts.

  • Shadow BindLv. 4
    Shadow BindLv. 4
    SP170000000
    MP28
    Range600
    Reuse10.0s

    Catches the enemy's shadow and inflicts hold for 5.

    Not affected by additional Hold while the effect lasts.

  • Shadow BindLv. 5
    Shadow BindLv. 5
    SP240000000
    MP30
    Range600
    Reuse10.0s

    Catches the enemy's shadow and inflicts hold for 5.

    Not affected by additional Hold while the effect lasts.

  • Soul SlashLv. 8
    Soul SlashLv. 8
    SP18000000
    MP63
    Range120
    Reuse2.0s

    Attacks the enemy with 3640 Power added to P. Atk.

    Critical.

    Ignores Shield Defense.

  • Soul SlashLv. 9
    Soul SlashLv. 9
    SP840000000
    MP66
    Range120
    Reuse2.0s

    Attacks the enemy with 4094 Power added to P. Atk.

    Critical.

    Ignores Shield Defense.

  • Soul SparkLv. 6
    Soul SparkLv. 6
    SP18000000
    MP33
    Range600
    Reuse2.0s

    Attacks the enemy with bonus 140 Power added to M. Atk.

  • Soul SparkLv. 7
    Soul SparkLv. 7
    SP840000000
    MP36
    Range600
    Reuse2.0s

    Attacks the enemy with bonus 150 Power added to M. Atk.

  • Soul ThrustLv. 6
    Soul ThrustLv. 6
    SP18000000
    MP63
    Range120
    Reuse3.0s

    Attacks the enemy two times with 2080 Power added to P. Atk.

    Has a chance to inflict additional magic damage and decrease M. Def. by 10%.

    Has a chance to push the enemy in PvE.

    Critical.

    Ignores Shield Defense.

  • Soul ThrustLv. 7
    Soul ThrustLv. 7
    SP840000000
    MP66
    Range120
    Reuse3.0s

    Attacks the enemy two times with 2339 Power added to P. Atk.

    Has a chance to inflict additional magic damage and decrease M. Def. by 10%.

    Has a chance to push the enemy in PvE.

    Critical.

    Ignores Shield Defense.

  • Steal DivinityLv. 2
    Steal DivinityLv. 2
    SP18000000
    MP45
    Range600
    Reuse15.0s

    Steals up to $s1 of the enemy's abnormal statuses. Cannot steal buffs from monsters.

  • Voice BindLv. 3
    Voice BindLv. 3
    SP18000000
    MP25
    Range600
    Reuse20.0s

    Seals the enemy's voice, blocking their ability to cast magic for 3.

  • Voice BindLv. 4
    Voice BindLv. 4
    SP170000000
    MP28
    Range600
    Reuse20.0s

    Seals the enemy's voice, blocking their ability to cast magic for 3.

  • Voice BindLv. 5
    Voice BindLv. 5
    SP240000000
    MP30
    Range600
    Reuse20.0s

    Seals the enemy's voice, blocking their ability to cast magic for 3.

Level 81

  • Sixth SenseLv. 1
    Sixth SenseLv. 1
    SP0
    MP-
    Range-
    Reuse-

    When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.