Dark Mystic
Shadow arts. Dark elven magic draws power from forbidden sources.
The Dark Mystic is the base class for Dark Elf spellcasters. Students of dark magic with affinity for forbidden arts, Dark Mystics can advance to Dark Wizard (offensive) or Shillien Oracle (support) at first class.
Level 1
Expand InventoryLv. 1
Expand InventoryLv. 1SP0MP-Range-Reuse-Increases the number of items an individual can possess.
Expand InventoryLv. 2
Expand InventoryLv. 2SP0MP-Range-Reuse-Increases the number of items an individual can possess.
Expand InventoryLv. 3
Expand InventoryLv. 3SP0MP-Range-Reuse-Increases the number of items an individual can possess.
Expand InventoryLv. 4
Expand InventoryLv. 4SP0MP-Range-Reuse-Increases the number of items an individual can possess.
Expand InventoryLv. 5
Expand InventoryLv. 5SP0MP-Range-Reuse-Increases the number of items an individual can possess.
Magician's MovementLv. 1
Magician's MovementLv. 1SPMP-Range-Reuse-Your robes allow for fluid movement in combat.
Attack Speed: -20% (without Robe)
Mana RecoveryLv. 1
Mana RecoveryLv. 1SPMP-Range-Reuse-Increases MP Recovery when wearing robe armor.
MP Recovery: +20%
Scroll of ResurrectionLv. 1
Scroll of ResurrectionLv. 1SP0MP-Range150Reuse60.0sResurrects a fallen companion where they fell.
Restores: 0% HP
Scroll of SummonLv. 1
Scroll of SummonLv. 1SP0MP-Range-Reuse150.0sSummons a party member to your location.
SpellcraftLv. 1
SpellcraftLv. 1SPMP-Range-Reuse-Your magical training is optimized for robes. Casting Speed is penalized when wearing other armor types.
Casting Speed: -50% (without Robe)
Level 3
Level 4
Anti MagicLv. 1
Anti MagicLv. 1SP15MP-Range-Reuse-Your innate resistance to magic permanently bolsters your defenses.
M.Def: +10
Ice BoltLv. 1
Ice BoltLv. 1SP15MP7Range600Reuse1.0sFreeze the surrounding air to damage and slow the enemy.
Power: 14
Speed: -20%
<font color="FFFF00">Chance: 60%</font>
Level 5
Level 7
Anti MagicLv. 2
Anti MagicLv. 2SP25MP-Range-Reuse-Your innate resistance to magic permanently bolsters your defenses.
M.Def: +12
Cure PoisonLv. 1
Cure PoisonLv. 1SP25MP8Range600Reuse4.0sCures the target of Poison.
Cleanses: Poison up to Lv. 3
Curse PoisonLv. 1
Curse PoisonLv. 1SP25MP8Range600Reuse3.0sPoison the enemy.
HP per second: 21
Healing Received: -20%
<font color="FFFF00">Chance: 70%</font>
<font color="FFA500">Type: Poison</font>
Ice BoltLv. 2
Ice BoltLv. 2SP25MP8Range600Reuse1.0sFreeze the surrounding air to damage and slow the enemy.
Power: 15
Speed: -20%
<font color="FFFF00">Chance: 60%</font>
Weapon MasteryLv. 1
Weapon MasteryLv. 1SP25MP-Range-Reuse-Increases attack power. Casting Speed is reduced when using a Bow or Polearm.
P.Atk: +45%
M.Atk: +17%
Level 10
Battle HealLv. 1
Battle HealLv. 1SP160MP20Range600Reuse-Quickly channel energy to restore HP.
Healing Power: 83
Group HealLv. 1
Group HealLv. 1SP160MP26Range-Reuse6.0sChannel energy to restore party members' HP.
Healing Power: 66
Level 11
Anti MagicLv. 3
Anti MagicLv. 3SP190MP-Range-Reuse-Your innate resistance to magic permanently bolsters your defenses.
M.Def: +14
Ice BoltLv. 3
Ice BoltLv. 3SP160MP11Range600Reuse1.0sFreeze the surrounding air to damage and slow the enemy.
Power: 18
Speed: -20%
<font color="FFFF00">Chance: 60%</font>
Vampiric TouchLv. 1
Vampiric TouchLv. 1SP160MP20Range600Reuse1.0sDrain the enemy's HP.
Power: 21
Absorption: 40%
Wind StrikeLv. 4
Wind StrikeLv. 4SP160MP11Range600Reuse1.0sHurl a blast of wind at the enemy.
Power: 19
Level 12
Battle HealLv. 2
Battle HealLv. 2SP190MP22Range600Reuse-Quickly channel energy to restore HP.
Healing Power: 95
Group HealLv. 2
Group HealLv. 2SP190MP30Range-Reuse6.0sChannel energy to restore party members' HP.
Healing Power: 76
Level 14
Anti MagicLv. 4
Anti MagicLv. 4SP190MP-Range-Reuse-Your innate resistance to magic permanently bolsters your defenses.
M.Def: +16
Battle HealLv. 3
Battle HealLv. 3SP190MP25Range600Reuse-Quickly channel energy to restore HP.
Healing Power: 107
Children of ShilenLv. 1
Children of ShilenLv. 1SP190MP-Range-Reuse-Increases Casting Speed and MP Regeneration.
Casting Speed: +13
MP Regeneration: +2%
Group HealLv. 3
Group HealLv. 3SP190MP34Range-Reuse6.0sChannel energy to restore party members' HP.
Healing Power: 86
Ice BoltLv. 4
Ice BoltLv. 4SP190MP12Range600Reuse1.0sFreeze the surrounding air to damage and slow the enemy.
Power: 19
Speed: -20%
<font color="FFFF00">Chance: 60%</font>
Vampiric TouchLv. 2
Vampiric TouchLv. 2SP190MP22Range600Reuse1.0sDrain the enemy's HP.
Power: 23
Absorption: 40%
Weapon MasteryLv. 2
Weapon MasteryLv. 2SP190MP-Range-Reuse-Increases attack power. Casting Speed is reduced when using a Bow or Polearm.
P.Atk: +45%
M.Atk: +17%
Wind ShackleLv. 1
Wind ShackleLv. 1SP190MP2Range600Reuse2.0sDecreases the enemy's Attack Speed by 17%.
<font color="FFFF00">Chance: 80%</font>
Wind StrikeLv. 5
Wind StrikeLv. 5SP190MP12Range600Reuse1.0sHurl a blast of wind at the enemy.
Power: 21
Skills Not Learned to Max Level
| Skill | Global Max | This Class Can Learn | Reached at Level | Gap |
|---|---|---|---|---|
| Anti Magic | 59 | 4 | 14 | 55 |
| Weapon Mastery | 56 | 2 | 14 | 54 |
| Wind Shackle | 27 | 1 | 14 | 26 |
| Heal | 18 | 6 | 14 | 12 |
| Battle Heal | 15 | 3 | 14 | 12 |
| Group Heal | 15 | 3 | 14 | 12 |
| Curse Poison | 7 | 1 | 7 | 6 |
| Vampiric Touch | 6 | 2 | 14 | 4 |
| Cure Poison | 3 | 1 | 7 | 2 |
| Shield | 3 | 1 | 7 | 2 |
| Might | 3 | 1 | 7 | 2 |
| Ice Bolt | 6 | 4 | 14 | 2 |