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Wind Rider

Elven precision. Swift daggers and faster escapes for surgical strikes.

The Wind Rider is the third class advancement for Plains Walkers. Masters with extraordinary agility and grace, Wind Riders excel at both exploration and combat through speed and precision strikes.

Level 76

  • BluffLv. 1
    BluffLv. 1
    SP7000000
    MP35
    Range40
    Reuse8.0s

    Deceives the enemy into turning their back, losing the urge to attack and becoming stunned for 3.

  • Lethal BlowLv. 1
    Lethal BlowLv. 1
    SP7000000
    MP85
    Range40
    Reuse4.0s

    Inflicts a powerful vital spot attack.

    Attack the target with 7150 Power added to P. Atk.

    Lethal.

    Critical.

  • Rabbit Magic EyeLv. 1
    Rabbit Magic EyeLv. 1
    SP12500000
    MP-
    Range-
    Reuse5.0s

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

Level 77

  • Clear MovementsLv. 1
    Clear MovementsLv. 1
    SP7000000
    MP80
    Range-
    Reuse600.0s

    Sharpens all senses related to movement. Resets the cooldown of Hide and Shadow Step.

  • Critical WoundLv. 1
    Critical WoundLv. 1
    SP7000000
    MP47
    Range40
    Reuse8.0s

    P. Critical Damage Received +10

  • Skill MasteryLv. 1
    Skill MasteryLv. 1
    SP14670000
    MP-
    Range-
    Reuse-

    Depending on user's STR, the re-use time resets or the duration doubles.

Level 78

  • AssassinationLv. 1
    AssassinationLv. 1
    SP16000000
    MP-
    Range-
    Reuse-

    When using a dagger, increases P. Atk. by 70 and Critical Rate by 3%.

  • Focus ChanceLv. 1
    Focus ChanceLv. 1
    SP16400000
    MP108
    Range-
    Reuse30.0s

    For 20 minutes, Lethal Chance +$s5.

  • Focus DeathLv. 1
    Focus DeathLv. 1
    SP16400000
    MP108
    Range-
    Reuse30.0s

    For 20 minutes, Rear P. Critical Damage +90.

  • Focus Skill MasteryLv. 1
    Focus Skill MasteryLv. 1
    SP16000000
    MP36
    Range-
    Reuse-

    Increases Skill Mastery skill rate by 100%. Continuously consumes MP proportionately to the user's level.

Level 79

  • DodgeLv. 1
    DodgeLv. 1
    SP16400000
    MP32
    Range-
    Reuse75.0s

    Evades P./M. Atk. skills for 1 minute.

Level 80

  • Clear MovementsLv. 2
    Clear MovementsLv. 2
    SP160000000
    MP104
    Range-
    Reuse420.0s

    Sharpens all senses related to movement. Resets the cooldown of Hide and Shadow Step.

  • Symbol of the AssassinLv. 1
    Symbol of the AssassinLv. 1
    SP150000000
    MP-
    Range-
    Reuse1800.0s

    Creates a seal that maximizes Evasion and Critical Rate of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

  • Throwing DaggerLv. 1
    Throwing DaggerLv. 1
    SP70000000
    MP-
    Range300
    Reuse45.0s

    Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped.

  • Wind RidingLv. 1
    Wind RidingLv. 1
    SP16400000
    MP36
    Range-
    Reuse300.0s

    Storms the battleground while riding the wind. For 30 seconds, Movement Speed +30, P. Evasion +15, Deadly Stab Atk. Rate +10%, P. Evasion Rate +60%, and Buff-canceling Attack Resistance +80%.

Level 81

  • Fighter's WillLv. 1
    Fighter's WillLv. 1
    SP0
    MP-
    Range-
    Reuse-

    When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate.

  • Sixth SenseLv. 1
    Sixth SenseLv. 1
    SP0
    MP-
    Range-
    Reuse-

    When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.

  • Transform GordonLv. 1
    Transform GordonLv. 1
    SP0
    MP-
    Range-
    Reuse14400.0s

    Gives flesh and takes a bone. Decreases the enemy's P. Def. by temporarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of general attacks.