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Doombringer

Kamael berserker. Souls fuel your rage, and your rage ends fights.

The Doombringer is the third class advancement for Berserkers. Mastered swordsmen representing peak Kamael potential, Doombringers are capable of unleashing the ancient Final Form power for devastating combat superiority.

Level 76

  • Armor MasteryLv. 4
    Armor MasteryLv. 4
    SP8000000
    MP-
    Range-
    Reuse-

    P. Def. +120 and MP Recovery Bonus +60

  • Collect Light SoulsLv. 2
    Collect Light SoulsLv. 2
    SP8000000
    MP50
    Range-
    Reuse900.0s

    Obtain 100 Shine Souls.

  • Collect Shadow SoulsLv. 2
    Collect Shadow SoulsLv. 2
    SP8000000
    MP50
    Range-
    Reuse900.0s

    Obtain 100 Shadow Souls.

  • DisarmLv. 1
    DisarmLv. 1
    SP8000000
    MP100
    Range150
    Reuse60.0s

    Disarms the enemy for 3. Requires an ancient sword, sword, blunt weapon,spear, fist weapon, dual blunt weapon,or dualsword.

  • FortitudeLv. 1
    FortitudeLv. 1
    SP8340000
    MP35
    Range-
    Reuse-

    Paralysis/Stun Attack Resistance +30. Consumes MP over time depending on your level.

  • Magic BreakLv. 1
    Magic BreakLv. 1
    SP8000000
    MP40
    Range150
    Reuse2.0s

    For 30, reduces enemy's M. Atk. by 23.

  • Rabbit Magic EyeLv. 1
    Rabbit Magic EyeLv. 1
    SP8340000
    MP-
    Range-
    Reuse5.0s

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

  • Rabbit TornadoLv. 1
    Rabbit TornadoLv. 1
    SP8340000
    MP-
    Range40
    Reuse60.0s

    Increases Resistance to poison and Bleed attacks by 20.

Level 77

  • Skill MasteryLv. 1
    Skill MasteryLv. 1
    SP22000000
    MP-
    Range-
    Reuse-

    Depending on user's STR, the re-use time resets or the duration doubles.

Level 78

  • Critical SenseLv. 4
    Critical SenseLv. 4
    SP12000000
    MP-
    Range-
    Reuse-

    P. Critical Rate +16, P. Critical Damage +500.

  • Death MarkLv. 4
    Death MarkLv. 4
    SP12000000
    MP-
    Range-
    Reuse-

    Has a chance to mark the enemy with a Death Mark for 10 seconds. Enemies marked with the Death Mark will receive more damage from Physical Critical Damage and Magic Critical Damage.

    Death Mark Stage $s1 activated

  • DisarmLv. 2
    DisarmLv. 2
    SP12000000
    MP110
    Range150
    Reuse60.0s

    Disarms the enemy for 3. Requires an ancient sword, sword, blunt weapon,spear, fist weapon, dual blunt weapon,or dualsword.

  • Enuma ElishLv. 1
    Enuma ElishLv. 1
    SP22000000
    MP-
    Range40
    Reuse75.0s

    Supplements the user's P. Atk. with 6060 Power while using the mighty Sword of Creation. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

  • Magic BreakLv. 2
    Magic BreakLv. 2
    SP12000000
    MP45
    Range150
    Reuse2.0s

    For 30, reduces enemy's M. Atk. by 23.

  • Rush ImpactLv. 1
    Rush ImpactLv. 1
    SP22000000
    MP83
    Range600
    Reuse-

    Rushes forward to attack the enemies in front with 4040 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires an Ancient Sword weapon to be equipped. Increases Power upon the consumption of up to 5 souls.

  • Soul RageLv. 1
    Soul RageLv. 1
    SP22000000
    MP-
    Range600
    Reuse-

    Gathers souls and attacks the enemy by hurling projectiles. Possible up to level 40. Critical hit and over-hit are possible.

Level 79

  • Enhanced Critical ShotLv. 1
    Enhanced Critical ShotLv. 1
    SP60000000
    MP-
    Range-
    Reuse0.5s

    P. Critical Rate +10.

  • Final FormLv. 1
    Final FormLv. 1
    SP60000000
    MP-
    Range-
    Reuse3600.0s

    Transform into a final battle form. Consumes 20 soul.

Level 80

  • Ancient Sword MasteryLv. 8
    Ancient Sword MasteryLv. 8
    SP18000000
    MP-
    Range-
    Reuse-

    Increases P. Atk. by 180 when using an ancient equipment.

  • Ancient Sword MasteryLv. 9
    Ancient Sword MasteryLv. 9
    SP840000000
    MP-
    Range-
    Reuse-

    Increases P. Atk. by 215 when using an ancient equipment.

  • Armor MasteryLv. 5
    Armor MasteryLv. 5
    SP840000000
    MP-
    Range-
    Reuse-

    P. Def. +200 and MP Recovery Bonus +100

  • Death MarkLv. 5
    Death MarkLv. 5
    SP840000000
    MP-
    Range-
    Reuse-

    Has a chance to mark the enemy with a Death Mark for 10 seconds. Enemies marked with the Death Mark will receive more damage from Physical Critical Damage and Magic Critical Damage.

    Death Mark Stage $s1 activated

  • DisarmLv. 3
    DisarmLv. 3
    SP18000000
    MP120
    Range150
    Reuse60.0s

    Disarms the enemy for 3. Requires an ancient sword, sword, blunt weapon,spear, fist weapon, dual blunt weapon,or dualsword.

  • DisarmLv. 4
    DisarmLv. 4
    SP170000000
    MP130
    Range150
    Reuse60.0s

    Disarms the enemy for 3. Requires an ancient sword, sword, blunt weapon,spear, fist weapon, dual blunt weapon,or dualsword.

  • DisarmLv. 5
    DisarmLv. 5
    SP240000000
    MP140
    Range150
    Reuse60.0s

    Disarms the enemy for 3. Requires an ancient sword, sword, blunt weapon,spear, fist weapon, dual blunt weapon,or dualsword.

  • Enuma ElishLv. 4
    Enuma ElishLv. 4
    SP18000000
    MP94
    Range40
    Reuse15.0s

    Attacks enemies in front with 3477 Power. Ignores Shield Defense. Over-hit is possible.

  • Enuma ElishLv. 5
    Enuma ElishLv. 5
    SP840000000
    MP99
    Range40
    Reuse15.0s

    Attacks enemies in front with 3825 Power. Ignores Shield Defense. Over-hit is possible.

  • Light Armor MasteryLv. 8
    Light Armor MasteryLv. 8
    SP18000000
    MP-
    Range-
    Reuse-

    P. Def. +-80, P. Evasion +3, P. Critical Attack Receival Rate and P. Critical Damage Received -15 when equipped with a light armor.

  • Light Armor MasteryLv. 9
    Light Armor MasteryLv. 9
    SP840000000
    MP-
    Range-
    Reuse-

    P. Def. +-80, P. Evasion +4, P. Critical Attack Receival Rate and P. Critical Damage Received -20 when equipped with a light armor.

  • Magic BreakLv. 3
    Magic BreakLv. 3
    SP18000000
    MP50
    Range150
    Reuse2.0s

    For 30, reduces enemy's M. Atk. by 23.

  • Magic BreakLv. 4
    Magic BreakLv. 4
    SP170000000
    MP55
    Range150
    Reuse2.0s

    For 30, reduces enemy's M. Atk. by 23.

  • Magic BreakLv. 5
    Magic BreakLv. 5
    SP240000000
    MP60
    Range150
    Reuse2.0s

    For 30, reduces enemy's M. Atk. by 23.

  • Rush ImpactLv. 3
    Rush ImpactLv. 3
    SP18000000
    MP200
    Range700
    Reuse1.0s

    Rushes forward to attack frontal enemies with bonus 2520 Power, and stuns for $s2. Only available when the distance from the enemy is at least $s3.

  • Soul ImpulseLv. 6
    Soul ImpulseLv. 6
    SP18000000
    MP63
    Range40
    Reuse5.0s

    Attacks the enemy with 4241 Power added to P. Atk. by swinging the sword. Ignores Shield Defense.

    Critical.

    Ignores Shield Defense.

  • Soul ImpulseLv. 7
    Soul ImpulseLv. 7
    SP840000000
    MP66
    Range40
    Reuse5.0s

    Attacks the enemy with 4771 Power added to P. Atk. by swinging the sword. Ignores Shield Defense.

    Critical.

    Ignores Shield Defense.

  • Soul SmashLv. 8
    Soul SmashLv. 8
    SP18000000
    MP63
    Range40
    Reuse3.0s

    Attacks the enemy with 3711 Power added to P. Atk.

    Critical.

    Ignores Shield Defense.

  • Soul SmashLv. 9
    Soul SmashLv. 9
    SP840000000
    MP66
    Range40
    Reuse3.0s

    Attacks the enemy with 4175 Power added to P. Atk.

    Critical.

    Ignores Shield Defense.

Level 81

  • Fighter's WillLv. 1
    Fighter's WillLv. 1
    SP0
    MP-
    Range-
    Reuse-

    When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate.

  • Transform GordonLv. 1
    Transform GordonLv. 1
    SP0
    MP-
    Range-
    Reuse14400.0s

    Gives flesh and takes a bone. Decreases the enemy's P. Def. by temporarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of general attacks.

Level 83

  • Eye for EyeLv. 1
    Eye for EyeLv. 1
    SP0
    MP-
    Range-
    Reuse75.0s

    For 10 seconds, returns damage from close range physical attacks and skills back to the opponent.