Doombringer
Kamael berserker. Souls fuel your rage, and your rage ends fights.
The Doombringer is the third class advancement for Berserkers. Mastered swordsmen representing peak Kamael potential, Doombringers are capable of unleashing the ancient Final Form power for devastating combat superiority.
Level 76
Collect Light SoulsLv. 2
Collect Light SoulsLv. 2SP8000000MP50Range-Reuse900.0sObtain 100 Shine Souls.
Collect Shadow SoulsLv. 2
Collect Shadow SoulsLv. 2SP8000000MP50Range-Reuse900.0sObtain 100 Shadow Souls.
DisarmLv. 1
DisarmLv. 1SP8000000MP100Range150Reuse60.0sDisarms the enemy for 3. Requires an ancient sword, sword, blunt weapon,spear, fist weapon, dual blunt weapon,or dualsword.
FortitudeLv. 1
FortitudeLv. 1SP8340000MP35Range-Reuse-Paralysis/Stun Attack Resistance +30. Consumes MP over time depending on your level.
Magic BreakLv. 1
Magic BreakLv. 1SP8000000MP40Range150Reuse2.0sFor 30, reduces enemy's M. Atk. by 23.
Rabbit Magic EyeLv. 1
Rabbit Magic EyeLv. 1SP8340000MP-Range-Reuse5.0sIncreases Resistance to Hold, Sleep and Mental attacks by 20.
Rabbit TornadoLv. 1
Rabbit TornadoLv. 1SP8340000MP-Range40Reuse60.0sIncreases Resistance to poison and Bleed attacks by 20.
Level 77
Skill MasteryLv. 1
Skill MasteryLv. 1SP22000000MP-Range-Reuse-Depending on user's STR, the re-use time resets or the duration doubles.
Level 78
Critical SenseLv. 4
Critical SenseLv. 4SP12000000MP-Range-Reuse-P. Critical Rate +16, P. Critical Damage +500.
Death MarkLv. 4
Death MarkLv. 4SP12000000MP-Range-Reuse-Has a chance to mark the enemy with a Death Mark for 10 seconds. Enemies marked with the Death Mark will receive more damage from Physical Critical Damage and Magic Critical Damage.
Death Mark Stage $s1 activated
DisarmLv. 2
DisarmLv. 2SP12000000MP110Range150Reuse60.0sDisarms the enemy for 3. Requires an ancient sword, sword, blunt weapon,spear, fist weapon, dual blunt weapon,or dualsword.
Enuma ElishLv. 1
Enuma ElishLv. 1SP22000000MP-Range40Reuse75.0sSupplements the user's P. Atk. with 6060 Power while using the mighty Sword of Creation. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.
Magic BreakLv. 2
Magic BreakLv. 2SP12000000MP45Range150Reuse2.0sFor 30, reduces enemy's M. Atk. by 23.
Rush ImpactLv. 1
Rush ImpactLv. 1SP22000000MP83Range600Reuse-Rushes forward to attack the enemies in front with 4040 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires an Ancient Sword weapon to be equipped. Increases Power upon the consumption of up to 5 souls.
Soul RageLv. 1
Soul RageLv. 1SP22000000MP-Range600Reuse-Gathers souls and attacks the enemy by hurling projectiles. Possible up to level 40. Critical hit and over-hit are possible.
Level 79
Enhanced Critical ShotLv. 1
Enhanced Critical ShotLv. 1SP60000000MP-Range-Reuse0.5sP. Critical Rate +10.
Final FormLv. 1
Final FormLv. 1SP60000000MP-Range-Reuse3600.0sTransform into a final battle form. Consumes 20 soul.
Level 80
Ancient Sword MasteryLv. 8
Ancient Sword MasteryLv. 8SP18000000MP-Range-Reuse-Increases P. Atk. by 180 when using an ancient equipment.
Ancient Sword MasteryLv. 9
Ancient Sword MasteryLv. 9SP840000000MP-Range-Reuse-Increases P. Atk. by 215 when using an ancient equipment.
Armor MasteryLv. 5
Armor MasteryLv. 5SP840000000MP-Range-Reuse-P. Def. +200 and MP Recovery Bonus +100
Death MarkLv. 5
Death MarkLv. 5SP840000000MP-Range-Reuse-Has a chance to mark the enemy with a Death Mark for 10 seconds. Enemies marked with the Death Mark will receive more damage from Physical Critical Damage and Magic Critical Damage.
Death Mark Stage $s1 activated
DisarmLv. 3
DisarmLv. 3SP18000000MP120Range150Reuse60.0sDisarms the enemy for 3. Requires an ancient sword, sword, blunt weapon,spear, fist weapon, dual blunt weapon,or dualsword.
DisarmLv. 4
DisarmLv. 4SP170000000MP130Range150Reuse60.0sDisarms the enemy for 3. Requires an ancient sword, sword, blunt weapon,spear, fist weapon, dual blunt weapon,or dualsword.
DisarmLv. 5
DisarmLv. 5SP240000000MP140Range150Reuse60.0sDisarms the enemy for 3. Requires an ancient sword, sword, blunt weapon,spear, fist weapon, dual blunt weapon,or dualsword.
Enuma ElishLv. 4
Enuma ElishLv. 4SP18000000MP94Range40Reuse15.0sAttacks enemies in front with 3477 Power. Ignores Shield Defense. Over-hit is possible.
Enuma ElishLv. 5
Enuma ElishLv. 5SP840000000MP99Range40Reuse15.0sAttacks enemies in front with 3825 Power. Ignores Shield Defense. Over-hit is possible.
Light Armor MasteryLv. 8
Light Armor MasteryLv. 8SP18000000MP-Range-Reuse-P. Def. +-80, P. Evasion +3, P. Critical Attack Receival Rate and P. Critical Damage Received -15 when equipped with a light armor.
Light Armor MasteryLv. 9
Light Armor MasteryLv. 9SP840000000MP-Range-Reuse-P. Def. +-80, P. Evasion +4, P. Critical Attack Receival Rate and P. Critical Damage Received -20 when equipped with a light armor.
Magic BreakLv. 3
Magic BreakLv. 3SP18000000MP50Range150Reuse2.0sFor 30, reduces enemy's M. Atk. by 23.
Magic BreakLv. 4
Magic BreakLv. 4SP170000000MP55Range150Reuse2.0sFor 30, reduces enemy's M. Atk. by 23.
Magic BreakLv. 5
Magic BreakLv. 5SP240000000MP60Range150Reuse2.0sFor 30, reduces enemy's M. Atk. by 23.
Rush ImpactLv. 3
Rush ImpactLv. 3SP18000000MP200Range700Reuse1.0sRushes forward to attack frontal enemies with bonus 2520 Power, and stuns for $s2. Only available when the distance from the enemy is at least $s3.
Soul ImpulseLv. 6
Soul ImpulseLv. 6SP18000000MP63Range40Reuse5.0sAttacks the enemy with 4241 Power added to P. Atk. by swinging the sword. Ignores Shield Defense.
Critical.
Ignores Shield Defense.
Soul ImpulseLv. 7
Soul ImpulseLv. 7SP840000000MP66Range40Reuse5.0sAttacks the enemy with 4771 Power added to P. Atk. by swinging the sword. Ignores Shield Defense.
Critical.
Ignores Shield Defense.
Soul SmashLv. 8
Soul SmashLv. 8SP18000000MP63Range40Reuse3.0sAttacks the enemy with 3711 Power added to P. Atk.
Critical.
Ignores Shield Defense.
Soul SmashLv. 9
Soul SmashLv. 9SP840000000MP66Range40Reuse3.0sAttacks the enemy with 4175 Power added to P. Atk.
Critical.
Ignores Shield Defense.
Level 81
Fighter's WillLv. 1
Fighter's WillLv. 1SP0MP-Range-Reuse-When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate.
Transform GordonLv. 1
Transform GordonLv. 1SP0MP-Range-Reuse14400.0sGives flesh and takes a bone. Decreases the enemy's P. Def. by temporarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of general attacks.
Level 83
Eye for EyeLv. 1
Eye for EyeLv. 1SP0MP-Range-Reuse75.0sFor 10 seconds, returns damage from close range physical attacks and skills back to the opponent.