Adventurer
The assassin’s assassin. Get in, delete a target, get out alive.
The Adventurer is the third class advancement for Treasure Hunters. Agile hit-and-run fighters identifying and exploiting enemy weaknesses, Adventurers are masters of single-target elimination and survival.
Level 76
BluffLv. 1
BluffLv. 1SP8300000MP35Range40Reuse8.0sDeceives the enemy into turning their back, losing the urge to attack and becoming stunned for 3.
Lethal BlowLv. 1
Lethal BlowLv. 1SP8300000MP85Range40Reuse4.0sInflicts a powerful vital spot attack.
Attack the target with 7150 Power added to P. Atk.
Lethal.
Critical.
Rabbit Magic EyeLv. 1
Rabbit Magic EyeLv. 1SP12500000MP-Range-Reuse5.0sIncreases Resistance to Hold, Sleep and Mental attacks by 20.
Level 77
Clear MovementsLv. 1
Clear MovementsLv. 1SP8300000MP80Range-Reuse600.0sSharpens all senses related to movement. Resets the cooldown of Hide and Shadow Step.
Skill MasteryLv. 1
Skill MasteryLv. 1SP14670000MP-Range-Reuse-Depending on user's STR, the re-use time resets or the duration doubles.
Level 78
AssassinationLv. 1
AssassinationLv. 1SP16000000MP-Range-Reuse-When using a dagger, increases P. Atk. by 70 and Critical Rate by 3%.
Focus ChanceLv. 1
Focus ChanceLv. 1SP19400000MP108Range-Reuse30.0sFor 20 minutes, Lethal Chance +$s5.
Focus PowerLv. 1
Focus PowerLv. 1SP19400000MP108Range-Reuse30.0sFor 20 minutes, P. Critical Damage +15.
Focus Skill MasteryLv. 1
Focus Skill MasteryLv. 1SP16000000MP36Range-Reuse-Increases Skill Mastery skill rate by 100%. Continuously consumes MP proportionately to the user's level.
Level 79
MirageLv. 1
MirageLv. 1SP19400000MP47Range-Reuse75.0sFor 2 minutes, increases Deadly Stab Atk. Rate by 15% and reduces P. Critical/M. Skill Critical Damage Received by 10%.
Level 80
Clear MovementsLv. 2
Clear MovementsLv. 2SP160000000MP104Range-Reuse420.0sSharpens all senses related to movement. Resets the cooldown of Hide and Shadow Step.
Exciting AdventureLv. 1
Exciting AdventureLv. 1SP19400000MP36Range-Reuse300.0sFeels extreme excitement during a skirmish. For 30 seconds, Movement Speed +10, P. Evasion +10, Deadly Stab Atk. Rate +15%, P. Evasion Rate +40%, and Buff-canceling Attack Resistance +90%.
Symbol of the AssassinLv. 1
Symbol of the AssassinLv. 1SP150000000MP-Range-Reuse1800.0sCreates a seal that maximizes Evasion and Critical Rate of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Throwing DaggerLv. 1
Throwing DaggerLv. 1SP90000000MP-Range300Reuse45.0sAttacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped.
Level 81
Fighter's WillLv. 1
Fighter's WillLv. 1SP0MP-Range-Reuse-When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate.
Sixth SenseLv. 1
Sixth SenseLv. 1SP0MP-Range-Reuse-When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Transform GordonLv. 1
Transform GordonLv. 1SP0MP-Range-Reuse14400.0sGives flesh and takes a bone. Decreases the enemy's P. Def. by temporarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of general attacks.