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Adventurer

The assassin’s assassin. Get in, delete a target, get out alive.

The Adventurer is the third class advancement for Treasure Hunters. Agile hit-and-run fighters identifying and exploiting enemy weaknesses, Adventurers are masters of single-target elimination and survival.

Level 76

  • BluffLv. 1
    BluffLv. 1
    SP8300000
    MP35
    Range40
    Reuse8.0s

    Deceives the enemy into turning their back, losing the urge to attack and becoming stunned for 3.

  • Lethal BlowLv. 1
    Lethal BlowLv. 1
    SP8300000
    MP85
    Range40
    Reuse4.0s

    Inflicts a powerful vital spot attack.

    Attack the target with 7150 Power added to P. Atk.

    Lethal.

    Critical.

  • Rabbit Magic EyeLv. 1
    Rabbit Magic EyeLv. 1
    SP12500000
    MP-
    Range-
    Reuse5.0s

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

Level 77

  • Clear MovementsLv. 1
    Clear MovementsLv. 1
    SP8300000
    MP80
    Range-
    Reuse600.0s

    Sharpens all senses related to movement. Resets the cooldown of Hide and Shadow Step.

  • Critical WoundLv. 1
    Critical WoundLv. 1
    SP8300000
    MP47
    Range40
    Reuse8.0s

    P. Critical Damage Received +10

  • Skill MasteryLv. 1
    Skill MasteryLv. 1
    SP14670000
    MP-
    Range-
    Reuse-

    Depending on user's STR, the re-use time resets or the duration doubles.

Level 78

  • AssassinationLv. 1
    AssassinationLv. 1
    SP16000000
    MP-
    Range-
    Reuse-

    When using a dagger, increases P. Atk. by 70 and Critical Rate by 3%.

  • Focus ChanceLv. 1
    Focus ChanceLv. 1
    SP19400000
    MP108
    Range-
    Reuse30.0s

    For 20 minutes, Lethal Chance +$s5.

  • Focus PowerLv. 1
    Focus PowerLv. 1
    SP19400000
    MP108
    Range-
    Reuse30.0s

    For 20 minutes, P. Critical Damage +15.

  • Focus Skill MasteryLv. 1
    Focus Skill MasteryLv. 1
    SP16000000
    MP36
    Range-
    Reuse-

    Increases Skill Mastery skill rate by 100%. Continuously consumes MP proportionately to the user's level.

Level 79

  • MirageLv. 1
    MirageLv. 1
    SP19400000
    MP47
    Range-
    Reuse75.0s

    For 2 minutes, increases Deadly Stab Atk. Rate by 15% and reduces P. Critical/M. Skill Critical Damage Received by 10%.

Level 80

  • Clear MovementsLv. 2
    Clear MovementsLv. 2
    SP160000000
    MP104
    Range-
    Reuse420.0s

    Sharpens all senses related to movement. Resets the cooldown of Hide and Shadow Step.

  • Exciting AdventureLv. 1
    Exciting AdventureLv. 1
    SP19400000
    MP36
    Range-
    Reuse300.0s

    Feels extreme excitement during a skirmish. For 30 seconds, Movement Speed +10, P. Evasion +10, Deadly Stab Atk. Rate +15%, P. Evasion Rate +40%, and Buff-canceling Attack Resistance +90%.

  • Symbol of the AssassinLv. 1
    Symbol of the AssassinLv. 1
    SP150000000
    MP-
    Range-
    Reuse1800.0s

    Creates a seal that maximizes Evasion and Critical Rate of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

  • Throwing DaggerLv. 1
    Throwing DaggerLv. 1
    SP90000000
    MP-
    Range300
    Reuse45.0s

    Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped.

Level 81

  • Fighter's WillLv. 1
    Fighter's WillLv. 1
    SP0
    MP-
    Range-
    Reuse-

    When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate.

  • Sixth SenseLv. 1
    Sixth SenseLv. 1
    SP0
    MP-
    Range-
    Reuse-

    When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.

  • Transform GordonLv. 1
    Transform GordonLv. 1
    SP0
    MP-
    Range-
    Reuse14400.0s

    Gives flesh and takes a bone. Decreases the enemy's P. Def. by temporarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of general attacks.