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Orc Mystic

Tribal power. Orc magic channels the spirits of war and nature.

The Orc Mystic is the base class for Orc spellcasters. Practitioners of tribal magic connecting with ancestral spirits, Orc Mystics advance to Orc Shaman at first class for support and battle chant specialization.

Level 1

  • Magician's MovementLv. 1
    Magician's MovementLv. 1
    SP
    MP-
    Range-
    Reuse-

    Your robes allow for fluid movement in combat.

    Attack Speed: -20 (without Robe)

  • Mana RecoveryLv. 1
    Mana RecoveryLv. 1
    SP
    MP-
    Range-
    Reuse-

    Increases MP Recovery Bonus when equipped with a robe upper armor and pants.

  • Scroll of EscapeLv. 1
    Scroll of EscapeLv. 1
    SP0
    MP-
    Range-
    Reuse1.0s
  • Scroll of ResurrectionLv. 1
    Scroll of ResurrectionLv. 1
    SP0
    MP-
    Range150
    Reuse60.0s
  • Scroll of SummonLv. 1
    Scroll of SummonLv. 1
    SP0
    MP-
    Range-
    Reuse150.0s
  • Soul CryLv. 1
    Soul CryLv. 1
    SP
    MP-
    Range-
    Reuse-

    Increases P. Atk. by 2.

  • SpellcraftLv. 1
    SpellcraftLv. 1
    SP
    MP-
    Range-
    Reuse-

    Your magical training is optimized for robes. Casting Speed is penalized when wearing other armor types.

    Casting Speed: -50 (without Robe)

  • ToughnessLv. 1
    ToughnessLv. 1
    SP0
    MP-
    Range-
    Reuse-

    Your hardy constitution grants natural resistance to certain ailments.

    Sleep Resistance: +$s1

    Root Resistance: +$s2

    Poison Resistance: +$s3

Level 4

  • Anti MagicLv. 1
    Anti MagicLv. 1
    SP15
    MP-
    Range-
    Reuse-

    Your innate resistance to magic permanently bolsters your defenses.

    M.Def: +10

  • Robe MasteryLv. 1
    Robe MasteryLv. 1
    SP15
    MP-
    Range-
    Reuse-

    P. Def. +-80 when equipped with a robe.

Level 7

  • Anti MagicLv. 2
    Anti MagicLv. 2
    SP25
    MP-
    Range-
    Reuse-

    Your innate resistance to magic permanently bolsters your defenses.

    M.Def: +12

  • Chill FlameLv. 1
    Chill FlameLv. 1
    SP25
    MP12
    Range600
    Reuse2.0s

    Ignites the enemy with intense ice flame, decreasing 27 HP per second for 15.

  • Dreaming SpiritLv. 1
    Dreaming SpiritLv. 1
    SP25
    MP8
    Range600
    Reuse2.0s

    Causes the enemy to sleep for 15.

  • Life DrainLv. 1
    Life DrainLv. 1
    SP25
    MP8
    Range600
    Reuse1.0s

    Inflicts damage on the enemy with bonus 18 M. Atk. Power. Absorbs $s2 of the damage as HP.

  • Robe MasteryLv. 2
    Robe MasteryLv. 2
    SP25
    MP-
    Range-
    Reuse-

    P. Def. +-80 when equipped with a robe.

  • Soul ShieldLv. 1
    Soul ShieldLv. 1
    SP25
    MP8
    Range400
    Reuse1.0s

    Increases P. Def. by 8 for 20.

  • VenomLv. 1
    VenomLv. 1
    SP25
    MP8
    Range600
    Reuse3.0s

    Poisons the target, causing loss of 11 HP per second for 30.

  • Weapon MasteryLv. 1
    Weapon MasteryLv. 1
    SP25
    MP-
    Range-
    Reuse-

    Increases P. Atk. by 1.5 and M. Atk. by 1.9. When a Bow/Spear is equipped Casting Spd is decreased.

Level 11

  • Anti MagicLv. 3
    Anti MagicLv. 3
    SP160
    MP-
    Range-
    Reuse-

    Your innate resistance to magic permanently bolsters your defenses.

    M.Def: +14

  • Robe MasteryLv. 3
    Robe MasteryLv. 3
    SP160
    MP-
    Range-
    Reuse-

    P. Def. +-80 when equipped with a robe.

Level 14

  • Anti MagicLv. 4
    Anti MagicLv. 4
    SP190
    MP-
    Range-
    Reuse-

    Your innate resistance to magic permanently bolsters your defenses.

    M.Def: +16

  • Chant of BattleLv. 1
    Chant of BattleLv. 1
    SP190
    MP48
    Range-
    Reuse5.0s

    Increases all party members' P. Atk. by 8 for 20.

  • Chill FlameLv. 2
    Chill FlameLv. 2
    SP190
    MP18
    Range600
    Reuse2.0s

    Ignites the enemy with intense ice flame, decreasing 40 HP per second for 15.

  • Dreaming SpiritLv. 2
    Dreaming SpiritLv. 2
    SP190
    MP12
    Range600
    Reuse2.0s

    Causes the enemy to sleep for 15.

  • FearLv. 1
    FearLv. 1
    SP190
    MP12
    Range600
    Reuse5.0s

    Frightens the enemy into fleeing for 7.

  • Life DrainLv. 2
    Life DrainLv. 2
    SP190
    MP12
    Range600
    Reuse1.0s

    Inflicts damage on the enemy with bonus 23 M. Atk. Power. Absorbs $s2 of the damage as HP.

  • Robe MasteryLv. 4
    Robe MasteryLv. 4
    SP190
    MP-
    Range-
    Reuse-

    P. Def. +-80 when equipped with a robe.

  • Soul CryLv. 2
    Soul CryLv. 2
    SP190
    MP-
    Range-
    Reuse-

    Increases P. Atk. by 5.

  • VenomLv. 2
    VenomLv. 2
    SP190
    MP12
    Range600
    Reuse3.0s

    Poisons the target, causing loss of 16 HP per second for 30.

  • Weapon MasteryLv. 2
    Weapon MasteryLv. 2
    SP190
    MP-
    Range-
    Reuse-

    Increases P. Atk. by 2.8 and M. Atk. by 3.5. When a Bow/Spear is equipped Casting Spd is decreased.

Level 20

  • Expertise DLv. 1
    Expertise DLv. 1
    SP0
    MP-
    Range-
    Reuse-

    Increases expertise in using D-grade equipment.

Level 40

  • Expertise DLv. 2
    Expertise DLv. 2
    SP0
    MP-
    Range-
    Reuse-

    Increases expertise in using C-Grade equipment.

Level 52

  • Expertise DLv. 3
    Expertise DLv. 3
    SP0
    MP-
    Range-
    Reuse-

    Increases expertise in using B-Grade equipment.

Level 61

  • Expertise DLv. 4
    Expertise DLv. 4
    SP0
    MP-
    Range-
    Reuse-

    Increases expertise in using A-Grade equipment.

Level 76

  • Expertise DLv. 5
    Expertise DLv. 5
    SP0
    MP-
    Range-
    Reuse-

    Increases expertise in using S-Grade equipment.