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Soul Finder

Dark blade. Rapier mastery combined with soul absorption and dark magic.

The Soul Finder is a second class advancement for Warders. Rapier specialists combining melee combat with soul absorption and dark magic, Soul Finders balance offense with mystical abilities. They advance to Trickster at third class.

Level 20

  • Absorb Light SoulsLv. 1
    Absorb Light SoulsLv. 1
    SP1000
    MP-
    Range-
    Reuse2.0s

    Obtain 2 Shine Souls.

  • Armor MasteryLv. 2
    Armor MasteryLv. 2
    SP1000
    MP-
    Range-
    Reuse-

    P. Def. +40 and MP Recovery Bonus +20

  • Light Armor MasteryLv. 1
    Light Armor MasteryLv. 1
    SP1000
    MP-
    Range-
    Reuse-

    P. Def. +-80, P. Evasion +3, P. Critical Attack Receival Rate and P. Critical Damage Received -5 when equipped with a light armor.

  • Light MasterLv. 1
    Light MasterLv. 1
    SP
    MP-
    Range-
    Reuse-

    Can absorb the power of light.

    Gather 100 Shine Souls to transform into Shine Side.

    <Shine Side>

    Receive MP Absorption, Defense, and Acceleration Stage 1 abilities.

  • Rapier MasteryLv. 1
    Rapier MasteryLv. 1
    SP1000
    MP-
    Range-
    Reuse-

    Increases P. Atk. by 15 when using a short sword.

  • Soul LinkLv. 1
    Soul LinkLv. 1
    SP1000
    MP-
    Range-
    Reuse-

    M. Atk. increases by 30 of P. Atk.

  • Soul SenseLv. 1
    Soul SenseLv. 1
    SP1000
    MP-
    Range-
    Reuse-

    M. Critical Rate increases by 20 P. Critical Rate.

  • Soul SlashLv. 1
    Soul SlashLv. 1
    SP1000
    MP18
    Range120
    Reuse2.0s

    Attacks the enemy with 125 Power added to P. Atk.

    Critical.

    Ignores Shield Defense.

  • Soul StrikeLv. 1
    Soul StrikeLv. 1
    SP1000
    MP-
    Range-
    Reuse-

    When equipping a Rapier, has a chance to inflict additional M. Atk. when attacking the enemy. The type of M. Atk. that occurs for Soul Strike depends on the attack style.

    <Physical Attack>Sword Energy

    <Magci Attack>Lightning

  • Weapon MasteryLv. 2
    Weapon MasteryLv. 2
    SP1000
    MP-
    Range-
    Reuse-

    Increases P. Atk. by 50 and additionally by 30.

Level 25

  • Magic ImmunityLv. 1
    Magic ImmunityLv. 1
    SP5500
    MP-
    Range-
    Reuse-

    Increases M. Def. by 120.

Level 30

  • Light Armor MasteryLv. 2
    Light Armor MasteryLv. 2
    SP10000
    MP-
    Range-
    Reuse-

    P. Def. +-80, P. Evasion +3, P. Critical Attack Receival Rate and P. Critical Damage Received -5 when equipped with a light armor.

  • Rapier MasteryLv. 2
    Rapier MasteryLv. 2
    SP10000
    MP-
    Range-
    Reuse-

    Increases P. Atk. by 30 when using a short sword.

  • Soul SlashLv. 2
    Soul SlashLv. 2
    SP10000
    MP25
    Range120
    Reuse2.0s

    Attacks the enemy with 237 Power added to P. Atk.

    Critical.

    Ignores Shield Defense.

Level 32

  • Death MarkLv. 2
    Death MarkLv. 2
    SP10000
    MP-
    Range-
    Reuse-

    Has a chance to mark the enemy with a Death Mark for 10 seconds. Enemies marked with the Death Mark will receive more damage from Physical Critical Damage and Magic Critical Damage.

    Death Mark Stage $s1 activated