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Major Group Heal Lv. 5

Major Group Heal

Major Group Heal

Active Magic

Restores all party members' HP by 902 Power. Consumes 4 Spirit Ore.

Effects

Heal Power: 902 - 1170

Skill Information

Skill ID 1402
Max Level 5
Target Self
Area PARTY
Affects Friend
Target Limit 0;0
AoE Range 1000
Cast Time 7s
Cooldown 3s

Resource Cost

Initial MP 151 159 171 182 191
MP Cost 48 - 48

Available to Classes

Level Progression

Lv MP Power Cooldown Magic Lv
1 38 902 3s 58
2 40 979 3s 62
3 43 1050 3s 66
4 46 1115 3s 70
5 48 1170 3s 74