Scroll: Enchant Armor (D-grade)
Scroll: Enchant Armor (D-grade)
Enchants D-grade armor and accessories. If the enchant fails, the item is Crystallized. Enchant Success Rate: +1: 100% Chance +2: 100% Chance +3: 100% Chance +4: 92% Chance +5: 90% Chance +6: 88% Chance +7: 86% Chance +8: 84% Chance +9: 82% Chance +10: 80% Chance +11: 78% Chance +12: 76% Chance +13: 74% Chance +14: 72% Chance +15: 70% Chance +16: 68% Chance +17: 66% Chance +18: 64% Chance +19: 62% Chance +20: 60% Chance +21: 58% Chance +22: 56% Chance +23: 54% Chance +24: 52% Chance +25: 50% Chance +26: 48% Chance +27: 46% Chance +28: 44% Chance +29: 42% Chance +30: 40% Chance +31: 38% Chance +32: 36% Chance +33: 34% Chance +34: 32% Chance +35: 30% Chance +36: 28% Chance +37: 26% Chance +38: 24% Chance +39: 22% Chance +40 and higher: 20% Chance
Item Skills
Item Information
Properties
Dropped By
| Monster | Lv | Qty | Group | In Group | Effective | Type |
|---|---|---|---|---|---|---|
| 32 | 12-36 | 95.62% | 100.00% | 95.62% | Drop | |
| 30 | 12-36 | 92.66% | 100.00% | 92.66% | Drop | |
| 28 | 12-36 | 86.97% | 100.00% | 86.97% | Drop | |
| 25 | 12-36 | 79.34% | 100.00% | 79.34% | Drop | |
| 25 | 12-36 | 79.34% | 100.00% | 79.34% | Drop | |
| 26 | 3-9 | 79.45% | 58.14% | 46.19% | Drop | |
| 26 | 3-9 | 79.45% | 58.14% | 46.19% | Drop | |
| 23 | 3-9 | 71.40% | 58.14% | 41.51% | Drop | |
| 24 | 8-22 | 67.11% | 61.27% | 41.12% | Drop | |
| 23 | 8-22 | 65.71% | 61.27% | 40.26% | Drop | |
| 22 | 3-9 | 55.16% | 71.43% | 39.40% | Drop | |
| 20 | 8-22 | 63.63% | 61.27% | 38.98% | Drop | |
| 20 | 8-22 | 63.63% | 61.27% | 38.98% | Drop | |
| 21 | 8-22 | 61.76% | 61.27% | 37.84% | Drop | |
| 21 | 8-22 | 61.76% | 61.27% | 37.84% | Drop | |
| 23 | 12-36 | 65.42% | 38.46% | 25.16% | Drop | |
| 36 | 12-36 | 63.55% | 25.77% | 16.38% | Drop | |
| 36 | 12-36 | 63.55% | 25.77% | 16.38% | Drop | |
| 33 | 12-36 | 57.28% | 25.77% | 14.76% | Drop | |
| 30 | 1 | - | - | 7.76% | Spoil |
Showing 20 of 47 monsters that drop this item.
Group = chance the drop group is rolled. In Group = chance within the group. Effective = Group × In Group.